Archive for the
‘General’

We’ve embarked on an exciting new phase with BUG Game, developed by Bahçeşehir University!

We’re thrilled to announce our decision to collaborate on testing with BUG Game. We’ve successfully concluded discussions regarding the closed beta testing of our game, and the first individuals to experience it will be Bahçeşehir University students. At this crucial stage, we eagerly await their feedback, which will play a pivotal role in shaping the game’s development.

On February 3-4, we took our spot as the SuperGears team at the Global Game Jam event held at the BAU Galata campus! During this captivating event, we had the opportunity to closely observe the industry’s innovations and meet creative projects. A big thank you to everyone who participated and to the BAU team for granting us this experience. Stay gaming!

On November 22nd, in collaboration between the IBE Business Institute and BAU&BAU Hub, the “What’s Next” themed Start-Up Day 2022 brought together the prominent figures of the entrepreneurship ecosystem. At this major event, in the gaming category, our founder Yasin Demirden provided valuable insights on the current trends and innovations in the gaming industry, garnering significant attention. Moreover, this platform once again highlighted the importance of discussing the present and future of the ever-growing gaming industry and the steps to be taken in the upcoming years.

We are thrilled to announce our participation in the Mxincubation Creative Cultural Industries Incubation Program Opening Ceremony. Our founder and CEO, Yasin Demirden, was invited to this prestigious event and stood among the most influential figures in the industry.

Such events serve as valuable platforms where innovations, visions, and strategies within our sector are shared, and they also provide excellent networking opportunities. The launch of the incubation program organized by Mxincubation represents a significant step for the creative industry. We felt immense pride to be present on this pivotal day alongside industry pioneers.

Last week we were at Gamescom in Cologne.

Our team at Gamescom has consisted of our Co-Founder Yasin, Business Development Manager Tansu and Project Manager Firat.

Gamescom was a great and giant meet-up for the games industry after a very long pandemic period.

We had tons of meetings in the B2B area with some of the pioneer publishers and investors of the game industry. We have also showcased a gameplay video during our presentations for the first time. We’ve received very nice feedback.

We are hoping to announce some big news soon. Stay tuned!

White Nights’22 Istanbul was held on 7-8 June 2022 at Lütfi Kırdar Congress Center. As SuperGears, we took our part in the event where local studios met with many foreign publishers, investors and service providers.

The event was very busy for SuperGears, we had the opportunity to meet and hold meetings with many actors from different areas of the game industry. The interest people showed in SuperGears and Racing Kingdom has boosted our ambition for the project.

Our Business Development Associate, Tansu Kendirli, took part as a speaker in sessions on various topics on both days of the event.

We would like to thank the WN Media Group, the event partner OYUNDER, and all the contributors, who have helped this event which supports the Turkish gaming industry to go global to be organized. As SuperGears, we are happy to announce that we will continue to participate in such events.

We are excited to announce that one of our co-founders, Yasin Demirden, will be representing us at the esteemed EURITECH conference organized by the Architects and Engineers Group this year. He will delve into the topic “Why Are Our Unicorns Exiting the Gaming Industry”, exploring the current trends in the gaming sector and the trajectory of unicorns within this landscape.

We anticipate his presentation to be a valuable resource for professionals and investors in the gaming industry, offering pivotal insights into what lies ahead for the sector. We are proud of his involvement and look forward to the dialogue he will foster at the event.

We are here with a brand new video series! In this series, our founders Yasin and Yakup Demirden will be sharing their memories of more than 20 years of experience in the Turkish game industry. Of course, we have reserved the first part of this series, which will be in a conversational mood, for Kabus (Nightmare) 22, which still has many questions and comments, even after more than 15 years!

Our founders talk about why they started such a large-scale project in their very first years in the industry, why they chose the horror genre, and which productions they were inspired by. Years later, the question of why the game’s name is Kabus (Nightmare) “22” is enlightened in the conversation, which also includes memories about the development process that have not been told before.

In the following parts of our Time Machine series, we will also be hosting many different veteran names of the Turkish gaming industry, while also talking about other projects and other memories. We believe that the series will attract a lot of attention from Turkish gaming ecosystem.

Enjoy!

https://www.youtube.com/watch?v=OAbY5HJvvXI