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TUYAP Fair & Congress Center Istanbul hosted the Digital Game Fair, “GameX” on May 19-22. GameX has been going on for many years but could not meet with the gamers for 2 years due to the pandemic. In this year’s GameX there was also the B2B part for the first time. As SuperGears, we took our place among the B2B participants of the fair.

Our Project Manager Fırat Baban and Game Designer Mete Almali gave a presentation on “Product Management and Game Design on Large Scoped Projects” in the second day of the fair. In their speech, subjects as what are large scoped game projects with a couple of examples, which branches are involved and tips on development processes were the main topics. With including different branches on game development, the presentation mainly proceeded from the perspectives of project & product management and game design. Our teammates have also shared their own experiences and some examples from Racing Kingdom’s development process.

SuperGears Business Manager Tansu Kendirli participated in a panel discussion on “New trends, programs and finance in the gaming industry” on the 2nd day of the fair, and also another panel discussion on “A very fast growing community: Blockchain Game Developers in Turkey” on the 3rd day of the fair.

We enjoyed taking part in GameX, which brought the game industry together physically after a very long time. We will continue to share our knowledge and experience by making an effort to take part in all game events that will be held in Turkey!

SuperGears Co-Founder Yasin Demirden has talked with the students of the Turkish Game Developers School (TOGO) in an online chat.

The general flow of the conversation consisted of which projects Demirden Brothers have been working on since their first game development attempts in 2002, their professional life in general terms, the new goals they set with SuperGears and what they are doing now. An important part of the conversation consisted of subjects such as the career opportunities in the game industry, the features sought in these roles and how newcomers can improve themselves on these career paths and the need for qualified game developers in these roles in the industry. Yasin Demirden also answered questions from the audience during the conversation.

You can watch the full webinar on YouTube. Enjoy!

 

Greetings from SuperGears Games!

In this video, our founders Yasin and Yakup Demirden tell you about Racing Kingdom in terms of its genre, development process, and our IP creating goals. Have fun! We are very excited to be sharing the development process of Racing Kingdom with you from the very first stages!

Enjoy!

 

Greetings from SuperGears Games!

In this video, our founders Yasin and Yakup Demirden tell you about the goals of SuperGears. We are also happy to share that this video is the first of many more videos that will consist content about our studio, project, development processes!

Enjoy!

 

We are very happy to share the first screenshot of our new project which we started to develop in February with you!

In this way, we also announce the name of our first game: Racing Kingdom. We will be sharing more news and info on the project soon as we’ll also start posting the dev diary.

As also mentioned in the below of the image, this screenshot shows a work in progress and doesn’t represent the final quality.

To take part in the development of Racing Kingdom, you can take a look at open positions on our website and on our Linkedin page.

SuperGears Games was founded in January 2022 in Istanbul by Yasin and Yakup Demirden brothers.

Our studio, which will focus on the racing genre on mobile platforms, started its development activities in February. A qualified team is being formed for our first project, which will take 18 months to develop.

We will share more details about our project with you very soon.